![]() The more rings you have, the more there are to lose (and pick up again) when you get hit, thus the better chance you have of surviving. It's a good idea to use this time to re-collect some of the lost rings that are bouncing all over the place, before they disappear. When you are hit, Sonic's sprite will flash for a moment, during which time you'll be under temporary invincibility to ensure that you don't get hit again. If he takes a hit while carrying no rings, he'll lose a life, so as long as you have at least one ring you won't die when you get hit by something. When Sonic takes a hit, he loses all the rings he's collected and they physically scatter across the area. There are no hearts or health bars, it's all handled by collectable gold rings, which you'll find all over the place, floating just above the ground or in the air. Sonic's health is controlled in an innovative way.
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